Radio 07:28
How BurNin’ Wars is progressing
We talked with Kayac Akiba Studio about how BurNin’ Wars is progressing in the three weeks since its release.
In terms of numbers, the number of people who have installed and played the game is just under 20,000, and people in the NFT area are playing the game quite well, and we are now looking to expand outside of the NFT world.
The number of people playing the game was surprising even to Kayac Akiba Studio.
Kayac Akiba Studio usually makes hyper-casual games, and they use advertisements and other means to create buzz around the game, and monetize the game through casual play and advertisements.
Compared to such games, the percentage of ad views and numbers that BurNin’ Wars got in the first 3 weeks of its release were numbers that Kayak Akiba Studio had never seen before.
Maybe you all see the ads while supporting CNP.
When you watch the ads, you can enhance the game and get a lot of coins when you clear the stage.
This BurNin’ Wars doesn’t have any chargeable elements in the game.
It will be necessary to add a billing element and manage the users of the game in a database.
And then we’ll need to manage it.
That would require many times more money than we have now.
After releasing BurNin’ Wars and listening to the conversations and suggestions of various people, I feel that there are several options for development.
One is to be satisfied with having released the game.
As for this one, that’s not going to be a choice.
We would like to see the response to this game, and grow the game as we expand the playable areas of this game.
We are also thinking of adding more stages and characters that can be played.
CNP created this game with royalties generated from sales and purchases, so rather than recovering development funds, we would like to use the game in a way that expands the recognition of the characters.
We will use advertising well to get people to play BurNin’ Wars.
However, as it is now, the money coming into the operation per installation is not very much.
The cost of advertising to get a lot of people to play the game and the people who start playing the game see the ads, and once the balance is achieved, all we have to do is to go out and advertise.
Once the balance is reached, all you have to do is advertise and a situation will be realized where a portion of those people will install the game and play it.
In fact, we need to recover the development fund there, but we will keep that in mind while working hard to make new people aware of CNP and BurNin’ Wars.
The other is the Web3 game.
We will make good use of LINE NFT and connect it with BurNin’ Wars to make it more fun.
The game itself doesn’t require a server or internet connection.
Android conventions are not a problem, but there are many other hurdles to overcome, and we would like to grow this game while solving them
We also want to explore the possibilities within Web3
BurNin’ Wars is a game that everyone clears in about three days.
Even after two or three weeks, there are still a large number of people who are playing the game after seeing our ads.
Compared to advertising the game to the general public, the fact that a higher percentage of people are still playing and seeing ads even after a long time has passed since the game’s release is due in large part to the power of the community.
We have been developing the game BurNin’ Wars for more than six months.
We would like to move on to the next phase while keeping an eye on the situation.
Galverse had released a music video.
The video is about 4 minutes long and was made with the help of Japanese animators.
We are happy to see that there are other projects that released around the same time and are actually doing what the project originally intended to do.
In terms of CNP, this BurNin’ Wars and CNP Friends
We think it’s really rare to find an NFT project that has this kind of approach.
CNP Friends came out and 3-4 months later the app is ready!
The app is being made within Apple, even though it was said to be not within Apple’s terms and conditions.
We think this is amazing.
The new CNP Friends app will solve the problem of the meta mask not connecting properly
Right now it doesn’t make much difference if you have one CNP or many.
We’re trying to change that a little bit.
Originally, we were going to solve this problem with the scholarship, which is a feature to rent NFTs, but that is going to be very difficult.
We’re going to make it a little more beneficial for people who have a lot of CNPs to begin with.
Make CNP Friends available to those who don’t have CNP yet.
We assumed that we would solve these two things, but we will deal with each of these two issues separately.
Bonus points will be given depending on the CNP Ninjutsu, but we will make it like that, so that having multiple CNPs will give you something good.